The sequel to Need for Speed Underground has big shoes to fill,
and it does so admirably, with vastly improved graphics, new gameplay
modes, and an improved interface. The demo also pushes beyond the scope
of the original, offering a "free roam" mode to explore the cityscape
and challenge competitors at will, two types of "quick races" on two
different tracks, and the ability to race other drivers online.
The graphics are the most obvious improvement. We only can describe
them as truly awesome, even on lower settings. Lights on the bridge
sparkle in the night sky, and mannequins in store windows catch your
eye as you blaze past. Little things, such as pumping your hydraulics
and bouncing down the avenue, make the experience even more fun. Racing
is arcade style (it's awfully hard to destroy your car) and easy to
learn, yet power drifting is an acquired skill that keeps the learning
curve gradual, but long. The only knocks on this top-notch driving game
are the ubiquitous product placements (a Cingular messaging system?),
high system requirements, and large download size. Considering the
depth and quality of Need for Speed Underground 2, though, most gamers
can forgive those details.